Lead 3D Character Artist with 8 years in game development, the last 3 leading art teams. I create characters for modern titles and craft cinematic visuals through AI — generative imagery, motion and 3D that carry real atmosphere and intention.
Credits: Assassin's Creed Valhalla, Apex Legends, Diablo II: Resurrected, Fallout 76 — for Microsoft, Ubisoft, EA, Blizzard and Respawn Entertainment.
Deep traditional CG expertise combined with a genuine understanding of AI tools makes me a specialist who knows how production actually works — not someone writing prompts at random. I adapt easily to different pipelines, art directions and client briefs.
AI Native since September 2025